+ When replacement resource selected, unit types able to receive +1 HP will have yellow edges (if not max HP already)
+ More Tactical Routes, more rear area movement, easier to automatically move multiple hexagons at once (select rear area unit, tap 2-6 hexagons away)
+ Setting: Randomly and secretly make X units from each side both a hero unit and a coward unit. Those units get either a 0-50% combat bonus or penalty
+ AI: Improvements in front line coherence (take II)
Finnish Defense 1944 is a classic turn based strategy game which takes place on the WWII Eastern Front in the summer of 1944. From Joni Nuutinen: by a wargamer for the wargamers since 2011
Can you lead the Finnish forces brilliantly enough to stop the massive Red Army offensive which aimed to knock Finland out of the Second World War? The years 1942-1944 were quiet on the Finnish part of the Eastern Front: Soldiers did wood whittling, few saw combat, wrong places of the front line were fortified -- all this while Red army was taking lessons in modern warfare from Wehrmacht. When the Soviet strike finally fell in the summer of 1944, it was a huge well practiced attack by a thoroughly trained army with unprecedented artillery barrages - against Finns who had just extended summer holiday leaves. Game ends when you either control all the Victory Points or after you have lost control of all the VPs (you held on as long as possible).
FEATURES:
+ Historical accuracy: Campaign mirrors the historical setup.
+ Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Challenging: So crushing your enemies quickly earns bragging rights on the hall of fame listing.
+ Settings: Plentiful options to alter the look of the gaming experience: Change difficulty level, hexagon size, what resources are in play, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.
+ Decent enough AI: Instead of simply mindlessly attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.
In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.
Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.
Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!