• Higher than 60hz refresh rate supported
• Show score and time elapsed when game is over.
• Show IP address of room in LAN screen.
• Added `pewpew.get_all_entities`.
• Fix bug showing incorrect scores when quickly switching levels or region.
• Fix margin in button in Game Over screen.
• Fix crash when calling `pewpew.get_entities_colliding_with_disk` in the first tick.
• Reduce leaks caused by Lua's use of longjmp when an error occur.
• Added simplified Chinese.
I've been working on this game for a bunch of years, and will continue to do so for the foreseeable future. This game will be my Sistine Chapel.
Here's what I can say about it:
• Fast and diversified gameplay with 5 different game modes.
• LAN co-op: If you and your buddy are on the same Wi-Fi network, you can play together!
• Online leaderboard with replays.
• You can create your own levels and share them with the world!
• Smooth high-definition 60 fps graphics.
• Retro-futuristic vector graphics.
• Unlockable ships, bullets, trails.
• Game controller support.
• The entire game fits in 2.7MB! It is one of the smallest games out there.