First release
Infinite hordes have come to bring the apocalypse upon the dwarves! As some of the last ones remaining, you are on your own to make your death as expensive as possible.
The End is a fast paced apocalyptic horde fighting/castle defending game featuring
Apocalyptic hordes
Combat using the new player velocity api, inspired by Dwarves vs Zombies
Custom crafting stations: Anvil, Saw, Kiln, Mortar and Pestle
Support for custom built maps that can be destroyed and regenerated over and over again by reloading
A custom dwarf player model
Absence of the default mod
Full translatability and a ready made German translation
Gameplay
At the start of the game, the dwarves are in a small cave in a mountainside full of resources to dig up. Until dawn their position should be fortified with walls and their bags filled up with the stone cake for healing.
Because once it gets dark, the first waves of monsters arrive. At the beginning they are few but in future nights their numbers grow. To prepare for these hordes, the dwarves will have to craft more torches, reinforced walls, stone cake and mortar to repair the existing walls. In addition an anvil is necessary to repair tools and weapons.
Crafting
Crafting is done using rubenwardy's crafting mod and four custom, formspecless crafting stations:
Anvil: Repairs broken tools
Saw: Saws wood (or ironwood) to planks and planks to sticks
Mortar and Pestle: Grinds cobble into mortar which is useful for repairing and crafting walls
Kiln: fueld with coal, used to cook and smelt things
Since the game does not contain a smelting guide yet I'll list the most important recipes here.
Iron, gold -> Ingots
Cobble -> Stone Cake (healing)
Sticks -> Torches