First version.
This app is not a playable video game, where you can drive cars! It was made for demonstration purposes for a vehicle shader pack made in Unity, in this app you can test it how does it run on your devices. You can find an FPS meter on the top left side of the screen.
Realistic Car Shaders - Mobile is an asset package that contain non physical shaders designed for vehicles and optimised for mobile devices. With this shaders you can make your mobile game look like it have realtime reflections.
Vehicle paint types: Holographic Reflections, Pearlescent Paint (2 coloured body), Flakes/Carbon, Bumped Reflections, and all for these you can add a png decal too which are paintable and scalable!
Diffuse texture can be used to add nonpaintable and not reflective parts. This feature is perfect for rusty, dirty and other effects.
Bumped Reflections are good to add more detail to your vehicle's paint: "orange peel" like paint, water drops effect, and it is also good to create bumped and paintable floor for building's interior scenes.
Note that this realtime reflections are not 100% accurate but it looks way better than a regular cubemap! Do not expect ray tracing like reflections!
In showroom scenes cubemap were used for reflections, not the realtime reflections!
Some scenes have a color picker to change the car's color and add decals.
In this demo app, camera controlling is a bit buggy on mobile, but this is not the point of this app and it is usable for shader demonstration. It will be fixed in a later version.
Car models seen in the videos and screenshots are not included in the package, except the M4 model!