1. Fixed showing old level number after leveling up.
2. New audio effects for booster.
3. Automatic toss new dice when all dice were used.
4. Many new boosters.
5. Improved VFX.
6. New player leveling up system.
7. Character customization.
8. New icon.
9. Fix to edge case problem of not able to move dice after win.
Dice merging classic puzzle, with a dice roller, matching and merging dice, 3D rolling effect, with cool movements and visual effects, 1800 levels, customizable difficulty, and an appealing visual package with pleasant music.
We are happy to introduce "Dice Merge Classic - 777 Puzzle", our new groundbreaking game in the dice merging genre.
The goal of the game is to match 777 by rolling the dice, adding dice into the board, and merging them into larger dice, until the player merges three dice with 7 that are touching. Each roll will bring three new dice that the player can drag into the board. The player can roll the dice again only when two out of three dice are placed inside the board. Dice of the same value can be placed near each other. Every group of three or more touching dice of the same value is forming a match of 3+ that will be merged by the game into a die with a greater value.
When in trouble player can use a booster: 1. Mighty Hammer - strike and destroy any dice with direct lightning. 2. Bomb - clear 3x3 area. 3. Add a Seven that we can move inside the board. 4. Rockets attack - clear line or column from all dices. At the start, the player receives an initial amount of boosters, and players wins additional boosters by playing more and leveling up, by merging m more dice. The player can choose their avatar and nickname by clicking on the avatar icon.
Recently we added five dynamic backgrounds to enhance the visual appeal of the game and convey a relaxing feeling to the player, with natural landscapes.
The player can use a difficulty slider to adjust the complexity of the puzzle from easy to normal, and even hard. Difficulty slider provides a highly customizable and individual challenge for each player. The player can start with easy difficulty and progress at their own pace to harder difficulties. The differences between the difficulties are defined by 5 unique distributions for dice values probabilities.
While playing, the game shows exactly how many tiles the user moved at the top of the screen.
The game comes with 6 music tracks, playing in the background but can be stopped, skipped, and volume can be adjusted.
Sound effects can be adjusted or muted.
The game allows for the user to set reminders for each day when to play. Each day's reminder can be adjusted by the player. In the "Settings" screen, a day can be turned off by pressing on the day, and all reminders can be completely turned off by a single press on the "Reminders" button.
Our game is supported by ads that are shown occasionally before levels, but the player also can purchase once the option to remove the ads forever. We encourage the users who don't like advertisements, to use this option.
We value user experience highly and seek to improve our products in the future. We are always happy to receive any feedback and help requests regarding our products at email: [email protected]. We aspire to answer within 24 hours.