- Fixed melee units wandering off during conquest
- Twitching units (horsemen at double-speed) fixed
- Wall archers no longer keep firing animation after successful defence (or after wave retreat)
- Defensive structures show maximum building levels, ballista max. increased to level 15
- Clarified how ballista upgrades work
- Blacksmith effects better explained
- Short castle building tutorial added
- Added visual indication of which villages are ready to be upgraded
Unique mix of wave tower defense, war strategy, idle game, and kingdom management warrior game - all created by me as a single developer.
Discord: https://discord.gg/ekRF5vnHTv
You are a medieval knight, serving your king as a mercenary. Impressed by your victorious battles and leadership skills, the king offers you a chance of a lifetime - sail on a crusader ship to a new island and start a settlement there.
You will be in charge of both the settlement’s military and economy. Your goal is to build up the crusader settlement, profit from trade and farming, and then use the income to improve your army and defenses. Strong walls manned by archers and ballistas will help you withstand constant enemy attacks. To defend your settlement, you will need to train your army, upgrade equipment, and research new unit types to grow your empire.
Then, once your economy is up and running and your crusader army grows in size and power, it’s time to go on the offensive and start expanding your stronghold. Attack enemy outposts, conquer their walls, and turn them into a new source of income for your growing colony and warrior empire.
Welcome, future ⚔️ King of Crusader Strongholds! ⚔️ Your first task is to build up your small village on the coast of an unexplored island. Starting with just a simple wooden fence and a modest fort, you need to grow your defences and train your crusader soldiers to be able to defend yourself against endless waves of enemies.