* Added 2 new legendary weapons.
* Added an Australian weapon.
* Added mod.io modding support.
* Added a new per-class Shop type.
* Can now choose portal destination.
* Can now disarm/cancel traps.
* Make spider monkeys slightly better.
* Some throwable weapons can return.
* Tweak throwing bonus for all knives.
* Change shurikens to wielded in stacks.
* Change some dual-wielding mechanics.
* No skill/talent loss while polymorphed.
With 300 different types of items to be found, you will keep finding novel ways to deal with the 130 different types of monsters you will face on your journey! You have time to think, but this is no puzzler - you will have to use your weapons as much as your inventory.
The procedurally-generated dungeon and vast array of possible items gives immense replay value. Some games you'll find a good weapon early, other times you'll rely on wands or potions, or some combination. Sometimes in sheer desperation you'll read a random unidentified scroll... will it be a scroll of fire that incinerates your clothes? Will it be a blessed scroll of teleportation for the ultimate escape?
This game will show you a whole new form of the "roguelike" genre.
It is as much about the journey as the destination. You will die frequently, but you will learn tricks that will help your next valiant attempt until you one day conquer the dungeon!
When you get good enough to survive to 300 feet, you will be asked to upgrade your character to access the full dungeon. This is a one-off purchase for each type of character (for example, the sorcerer and sorceress are a single type - Evil Mages). The whole game can be played with any character - you only need to purchase your favourite character(s). This can also be seen/purchased in advance under Options/Store.
Supports different controls tuned for phones, tablets, and Android TV gamepads.
Some older versions are available from http://wazhack.com/android - please use one of these if the latest version doesn't perform well on an old or low-power device.