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Minesweeper is a single-player puzzle game. The objective of the game is to clear a rectangular board containing hidden "mines" or bombs without detonating any of them, with help from clues about the number of neighboring mines in each field.
MAIN FEATURES:
- Board size: 9x9.
- Four difficulty levels are supported: easy, medium, hard and very hard.
- Auto save of highest record (of solving time) for each level.
- Simplified user interface fully compatible with screen readers.
- Nice sound effects.
SCREEN:
The game is played in portrait screen orientation. Screen is spitted to following areas (from top to bottom of screen) :
- Control area: remaining mines amount, new game button, clock.
- Play area: Game board 9x9.
HOW TO PLAY:
- The player is initially presented with a grid of undifferentiated squares. Some randomly selected squares, unknown to the player, are designated to contain mines.
- The game is played by revealing squares of the grid by clicking or otherwise indicating each square. If a square containing a mine is revealed, the player loses the game. If no mine is revealed, a digit is instead displayed in the square, indicating how many adjacent squares contain mines; if no mines are adjacent, the square becomes blank, and all adjacent squares will be recursively revealed. The player uses this information to deduce the contents of other squares, and may either safely reveal each square (by clicking on square) or mark the square as containing a mine (by long press on the square).
- Player may quickly "clear around" a revealed square once the correct number of mines have been flagged around it by clicking to the square.
- The game is won when all mine-free squares are revealed, because all mines have been located.